Your World Without Limits
Why you will love Edify.
Learn and share without limits
We created Edify to work across technologies, geographies and abilities, in-person and remotely, with or without access to VR hardware.
Edify contains a library of high-definition environments and objects to deliver learning and training out of the box. But if you need more, use Edify’s lesson editor and marketplace to create your own content without the need for coding, specialist tools or knowledge. Bring your tailored content to life and connect with users through a virtual, immersive and limitless learning experience.
Edify uses the power of gaming technology, spatial computing and virtual reality combined with accessible video conferencing tools such as Zoom and Teams to enable hands-on remote teaching in VR to learners using their own devices. Or store and publish lessons so learners can train in their own time, again and again.
Travel through time, teleport across the world and beyond the stars. Conduct challenging experiments and build prototypes, on repeat. Edify empowers users to bend the rules of reality, simplify complexity and access best-in-class immersive experiences from everywhere
Why you will love Edify
Industry Solutions: Skills without limits
Edify delivers hard and soft skills training using high-quality, immersive virtual simulations, driving learner engagement and boosting outcomes. Our library of experiences provides access to richly innovative training for organisations across various sectors.
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You may have heard the phrase ‘Metaverse’ being used increasingly often lately. But what is the Metaverse? And why does it matter so much?
Virtual Reality offers a wealth of possible new ways for people to meet and communicate, both for work and for leisure. VR technology has revolutionary potential for a variety of sectors and settings, enabling people from around the world to meet and communicate – particularly in light of the COVID-19 pandemic which has seen travel and face-to-face meeting become harder (if not impossible) for so many. In many ways, VR’s greatest strength is its immersiveness: it’s much easier to communicate in an immersive 3D virtual environment where you can move around and feel like you are talking to people in a room than it is to face the static grids of faces we’ve all become so familiar with over the past few years. But one barrier to immersive technology like VR is the Uncanny Valley.